SparkForge is on a mission to teach the next generation human skills through play.
Young people are struggling to connect. 1 in 4 Canadians aged 15 to 24 report feeling lonely frequently, and in a world increasingly lived through screens and AI, the skills that build real human connection are the ones getting left behind. These are also exactly the skills the workforce increasingly demands.
SparkForge turns tabletop storytelling into a structured curriculum where kids get to practice, have fun, and connect face-to-face while building communication, collaboration, and creative thinking.

Founder & Lead Facilitator
Daniel built the first version of SparkForge at his own kitchen table, a roleplaying program for his kids and their friends, built to give them real face-to-face connection in a world increasingly lived through screens. Word spread, more families asked in, and those weekend sessions grew into a full social-emotional learning curriculum for pre-teens, helping them develop analog skills for a digital future.
Daniel brings more than 15 years designing games and interactive experiences at Meta, Xbox, and Ubisoft, a career spent understanding what makes an experience click, hold kids' attention, and bring people together. SparkForge points that same craft at something more personal: helping kids build communication, collaboration, and problem-solving skills through play.
Advisor
Ensuring curriculum supports healthy social-emotional development.
Advisor
Aligning program with classroom competency frameworks.